MMR stars

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Hunter level

Team size

Gear meta

How often every tool, consumable and tarot card is carried in the matches our hunters play, by whom, and how its carriers fare against hunters of the same level.

258.1KMatches

What fills the kit

Tools

  • Healing 1.0
  • Melee 0.4
  • Sidearm 0.4
  • Throwable 0.4
  • Utility 0.3
  • Trap 0.1
First Aid Kit Healing100−0.12 5815
Fusees Utility37+0.42 5496
Derringer Pennyshot Sidearm34+1.22 6437
Knife Melee33−2.82 5144
Choke Bombs Throwable30+0.72 5936
Flare Pistol Sidearm21+1.22 6897
Heavy Knife Melee20−3.02 5364
Dusters Melee18−2.92 4944
Throwing Spear Throwable18+2.02 6909
Quad Derringer Sidearm14−3.42 5495
Throwing Knives Throwable12+0.32 5606
Knuckle Knife Melee11+2.02 6476
Decoy Fuses Utility10−0.82 6136
Throwing Axes Throwable8+3.02 6057
Concertina Trip Mines Trap7+1.92 5486
Long Derringer Sidearm7−1.82 5945
Poison Trip Mines Trap6+2.42 5457
Alert Trip Mines Trap5+2.12 5407
Bear Traps Trap3−0.22 5826
Blank Fire Decoys Utility2+3.92 4997
Spyglass Utility1+16.52 5546
Decoys Utility1+7.62 4844