MMR stars

  • Any MMR

All stars

Shift-click to choose several stars.

Hunter level

Team size

Gear meta

How often every tool, consumable and tarot card is carried in the matches our hunters play, by whom, and how its carriers fare against hunters of the same level.

87KMatches

What fills the kit

Consumables

  • Shot 1.7
  • Throwable 0.8
  • Resupply 0.3
  • Drone 0.1
  • Healing 0.0
Regeneration Shot Shot100+1.32 68713
Vitality Shot (Weak) Shot85−1.12 5778
Stamina Shot Shot70+4.32 66215
Regeneration Shot (Weak) Shot67+3.02 5827
Ammo Box Resupply65−0.42 73412
Vitality Shot Shot53−0.72 64714
Dynamite Stick Throwable40−3.92 5016
Fire Bomb Throwable39−8.02 4695
Frag Bomb Throwable32−0.92 72813
Hive Bomb Throwable31+0.72 53912
Stamina Shot (Weak) Shot30+2.92 53110
Dynamite Bundle Throwable26−1.22 60814
Recovery Shot Shot23−3.02 64416
Concertina Bomb Throwable20−1.62 62915
Dark Dynamite Satchel Throwable16+5.02 77516
Hellfire Bomb Throwable16−1.42 50714
Waxed Dynamite Stick Throwable15−2.02 55713
Antidote Shot Shot14+0.82 65613
Stalker Beetle Drone14+17.62 58217
Big Dynamite Bundle Throwable14−2.32 53421
Sticky Bomb Throwable13+2.72 49317
Fire Beetle Drone9+16.02 62817
Poison Bomb Throwable7+4.42 51713
Liquid Fire Bomb Throwable7−2.02 54715
Choke Beetle Drone6+19.52 55020
Chaos Bomb Throwable6−0.12 41112
Medical Pack Healing5+7.52 4387
Antidote Shot (Weak) Shot4+1.72 5767
Flash Bomb Throwable2+2.52 63210
Tool Box Resupply2+5.12 60018